The Old Republic shows that narrative matters

Games are fun, and you can’t really deny that they’ve got “fun” pretty streamlined and perfected at this point. They’re so fun that people have been hooked enough to forget the basic necessities of life — food, water, women — and have died as a result…a puzzlingly funny result, mind you. For me, though, the fun of games is starting to die off, and I now think it’s time for developers and fans to perfect a severely unrefined element of video games: storytelling.

d98656a937Header.jpg The Old Republic shows that narrative matters

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